So we will use the Mood Chance to Control if your pet is Happy, Hungry or Dead
Forever
if Happy = true
mood chance = random number between 0 and 501
If mood chance <=1
Happy = false
Hungry =true
Else If mood change >1 AND <=50
Happy = False
Hungry = False
Unhappy = Unhappy - 20
Else
Happy = True
Hungry = False
//notice that for Happy a positive value is true but for hungry
a positive value is False
Forever
Hungry = True AND Unhappy Timer = 0
then dead = TRUE
if Dead = True
show dead face
pause 6000 ms
set game over