# Customization  and Extensions

* [ ] Add an additional way for Unhappy to decrease in value:&#x20;
* [ ] Modify your code so that as soon as it is hungry it does NOT die
  * [ ] consider a separate IF statement to look for death
* [ ] Add a new Trait - sleepy? stressed? lonely? and incorporate it into the program. Consider the starting value, how that value changes, what state would be part of death?
* [ ] Change the range of random numbers to make  events more likely to happen
* [ ] Add new ways to interact with your digital pet  (good or bad)  gravity drop = immediate death? shaking and  happy?&#x20;
* [ ] Can  your digital pet communicate with another pet - maybe send a message that it died or is hungry?&#x20;
  * [ ] Can another pet make  your pet happy or sad?
* [ ] Or make up your OWN Extension&#x20;

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