Shapes

Create a 2nd sprite that we will use to draw shapes - it should also be a small circle or square (in any color) that is located on the anchor. Make sure you are making a NEW sprite, not a costume for the previous sprite

Before we can draw on the stage - we have to get the pen and stage ready to draw. Use the same blocks of code as before

Add the Yellow Event Block: When the space bar is pressed & then have the sprite move to the center of the stage

When the space bar is pressed - we want this sprite to draw a triangle - use this code. Make sure you understand what controls the length of the sides and what controls the turns. You may prefer your code with a shorter wait time than this picture. Try waiting .1 seconds instead of 1 whole second

Now that we have the basic hexagon - we want to turn this into a more complex drawing that consists of more than one hexagon.

Modify your hexagon drawing code to do the following

Now - play around with some of the pen color, hue, size options and see if you make this even MORE creative

Our Final Shape will be a 3D tube: Create a new event by writing a new algorithm that will start when the 3 key is pressed, clear the screen, go to the middle of the stage and then insert this code

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